![]() ring the Bell in front of the checkout counter of the restaurant and talk with… um, the two eyes with a voice that will appear (ha ha, Mc Thulu) – you will find out that they don’t serve anything besides platypus, because they have a good supplier of those and that the fortune cookies are free.Get him to recite one of his poems to you also – read at least one Greeting Card from the stand and ask the Platypus Trapper about it.For that we need the trial registration card, which the Trapper hid in the restaurants fortune cookies talk with Platypus Trapper – you will find out that there are lots of unguarded platypus nests, so there won’t be any shortage in the delivery for the restaurant – which is what we want, but to change that we need the platypus field guide which we can get only by registering to the Platypus Club.return to Bellevue and go through the passage on the left with three question marks.So basically do just that and take - Candle, Water, Coal, Thread, Bread and the Urn from the shelve talk with him to find out that he doesn’t need anything that the Captain needs – give him all the memos and he will tell you, that you can take everything.exit the villa and go to the Crane the Poet – the passage beneath Seagull’s house.with the fourth memo you will automatically get Thread Memo.Before that we need to get a few notes from the Captain – click RMB on… so we get a fatherly advice to invite Goal to dinner, but we must get rid of all the platypus dishes in the restaurant first.go through the white door on the right to meet Captain Seagull – talk with him (whoa! reality check).use the Peanut Bowl on the Fine Nose to enter the area.return to the Marketplace and from there take the top passage - you will end up behind bars so to speak.Click LMB on the Dumpster to get Expired Pills before you go any further – use the passage on the left, to get to the Pharmacist.go to Bellevue – exit the bar and enter through the top passage.Use the Sugar Dispenser on the Generator and return to the tavern. before going further with our mission – take the Sugar Dispenser from Bozo’s table and go outside.Talk with Goal – you will get a Peanut Bowl in the process.Goal is now in the Lady mode (pink), you can change it to Spunky Goal (green) or Baby Goal (blue). But first you need to change Goal’s personality on the one you want – use the Remote on the Cartridges in your inventory. Go to the tavern (use the map to return to Docs and use the passage behind Rufus and go through the purple door in the middle) and… You can do this in whatever order you like. you will get a Remote and two Cartridges from Doc.Then enter the Gadget Shop on the left – you can use every one of the available options, they will all result in the same take a Hook from the fisherman’s Jar of hooks and a Bucket from the pole.First – take the Screwdriver from Doc’s desk, then go outside (the resistance will talk to Rufus for w while) and use the map to return to Dock (where two thugs will beat up Rufus).enter the door on the right and go through the corridor to meet Doc.Then take the Electrical Tape and use it on the stick – you will get an Insulated Stick, use that on the lamp, and then ( Insulated and Highly Charged Stick) on Clever-Byte the lamp will turn on, take the Crank.take the Stick and use it on Clever-Byte (then pick up the stick again).go through the door on the right with three question marks and click on Clever-Byte (you can talk with him or just pick the last option to end the dialogue).click on the trash can to get the Bait and exit the trawler (to the harbor).click on the panhandle again and stomp the bellows.click on the panhandle and use the blade on the fireworks (the top one).use the soaked tablecloth on the fire to get the hammer.press the button (on the right side of the sink) and take the Soaked Tablecloth.take the Hammer from under the table – this will result is Rufus taking the Tablecloth, so use it on the sink.pull the flush handle and press the flush button.take the Power Inverter from the toolbox and use it on the box.open the bathroom door and click LMB on the box.take the hammer from the pole to free the bird.Now you just need to use the spare part on the Inconspicuous bracket and push the button one the left. Next you need to combine Yin and Yang – just select one and click on the other. Now pick up the Yin and use scroll to open the inventory. But first click LMB on Bozo to talk with him and then choose the option “how to examine an object”. Return to the escape pod plan - with a big saw bladeįortune cookie and the trial membership cardįind the door to the Resistance and get inĪs before, you need to fix the junk press. You can control the game only with a mouse:
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